Recoil 1.1.1 – fixes deeply nested objects behavior

Posted on October 16, 2009. Filed under: .NET, Programming, Recoil |

I noticed a bizarre bug with Recoil 1.1.0 when nesting an object with multiple constructor arguments in a dictionary that is nested in another object that gets wired into yet another object. How bizarre. Anyhoo, it has been fixed in 1.1.1 and I introduced yet another test example to weed out problems of similar kind. Click here to make your wildest dreams come true (hint: download).

Make a Comment

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

Liked it here?
Why not try sites on the blogroll...

%d bloggers like this: