Recoil 1.1.1 – fixes deeply nested objects behavior

Posted on October 16, 2009. Filed under: .NET, Programming, Recoil |

I noticed a bizarre bug with Recoil 1.1.0 when nesting an object with multiple constructor arguments in a dictionary that is nested in another object that gets wired into yet another object. How bizarre. Anyhoo, it has been fixed in 1.1.1 and I introduced yet another test example to weed out problems of similar kind. Click here to make your wildest dreams come true (hint: download).

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